Do violent games cause kids to go on shooting sprees? Congress intends to find out. Photo by Flickr user agitprop/Andrew Kitzmiller.
In January, I wrote a letter to President Barack Obama about his orders to Congress to give the CDC $10 million for more video game studies. Now, it seems like the gears on that plan are rolling. Here’s what CNET reported last week:
The CDC has asked the Institute of Medicine to put together a committee that will look at the influence of video games and other media on real-life violence. The IOM is part of the congressionally chartered and federally funded National Academy of Sciences. In a statement Wednesday the CDC said:
In more than 50 years of research, no study has focused on firearm violence as a specific outcome of violence in media. As a result, a direct relationship between violence in media and real-life firearm violence has not been established and will require additional research.
Interesting. So they’re going to try to tease out the “the characteristics of firearm violence; risk factors; interventions and strategies; gun safety technology; and the influence of video games and other media?” That’s kind of a first, actually.
Reading this, I thought, “Well, good luck with that.”
And then I thought: They might as well. A study this massive has the potential to find some real connections between fantasy violence and real gun violence, or it has the potential to resolve, once and for all, that there are no such connections. Could it actually show the true indicators that lead youths to commit mass shootings? Maybe that’s going too far, but perhaps it will put another nail in the coffin of the idea that video games, even violent ones, play any significant role in the process.
Looks like we’ll be waiting 2-3 years for the findings.